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Ninjutsu (wind)

Level: 9 (S)
Hand Seals: None
Casting Time: 1 standard action
Range: 100 ft
Area: Line
Duration: Instantaneous
Saving Throw Touch Attack, Reflex Half

The Wind Release: Rasenshuriken is a shuriken-shaped variant of the Wind Release: Rasengan. After travelling a certain distance or colliding with a target that it can't slice through, the central sphere of the Rasenshuriken detonates, producing a vortex of wind in the immediate area. Within this vortex, countless microscopic wind blades are created, so many that even the Sharingan can't count them all. The wind blades damage anything within the vortex on a cellular level, attacking the chakra circulatory system to such a degree that no amount of medical ninjutsu can heal it. Some medical ninjas compare the damage to poison, and warn that if the damage is great enough, those affected by it won't be able to use jutsu again.

This jutsu is a ranged touch attack. A missed attack means that the target will avoid initial damage caused by this technique, but a reflex save is still required upon this jutsu's detonation. This technique deals 10d6 +1 points of damage per caster level points (maximum 10d6 + 40) of slashing damage to all targets in a 100 ft line that are hit by the touch attack. Anything less than total cover does not protect from this, and only if the cover is 1 inch per caster level thick. Items of exceptional hardness, such as a half-body susano'o, but not the ribcage version, are considered strong enough to protect the user regardless of thickness. Upon reaching the maximum range, or upon hitting the intended target, the jutsu explodes outward, dealing (1d6 + 2) per caster level in damage (maximum 40d6 + 80) points of damage in a burst with a radius of the caster level * 5 feet. A sucessful reflex save reduces this damage by half.