This technique creates several beams and shoots them at the enemy. First, a halo of bright energy spreads around the user's hands as this technique is activated, then it encircles the user's hand and from that, the beams are shot out towards the enemy. The user is able to alter the beam's direction after being shot, making it possible to strike multiple enemies with pinpoint accuracy, even bypassing hostages held in close proximity. The user can also increase the number of beams to a great amount to pin down an enemy.
The Opponent takes 4d6 Light damage. Every 4 caster levels is an extra +1d6 of damage.
|Hand Seals:||None (Points hand towards enemy)|
|Casting Time:||1 standard action|
|Saving Throw||Reflex, Negates.|